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NVIDIA GeForce2 Ti/Ti VX

Product Overview
The GeForce2 family-including GeForce2 Ti, GeForce2 Pro, and GeForce2 GTS-is the world's first real-time per-pixel shading family of processors.

Controller
GeForce2 Ti/Ti VX
GeForce2 Pro GeForce2 GTS
Memory Interface
128-bit 128-bit 128-bit
Pixels per Second
1 Billion 800Billion 800Billion
Memory Bandwidth
6.4GB/Sec 6.4GB/Sec 5.3GB/Sec
Triangles per Second 31 Million 25 Million 25 Million

Digital Vibrance Control (DVC):
Allows the user to adjust color controls digitally to compensate for the lighting conditions of their workspace, in order to achieve accurate, bright colors in all conditions.

NVIDIA Shading Rasterizer (NSR):
Brings natural material properties (smoke, clouds, water, cloth, plastic, etc) to life via advanced per-pixel shading capabilities in a single pass.

Second Generation Transform and Lighting (T&L):
Two separate engines on the GPU that provide for a powerful, balanced PC platform and enable extremely high polygon count scenes. Transform performance determines how complex objects can be and how many can appear in a scene without sacrificing frame rate. Lighting techniques add to a scene's realism by changing the appearance of objects based on light sources.

AGP 4X/2X with AGP Texturing and Fast Writes:
Takes advantage of new methods for transferring information more efficiently and allows content developers to use high-quality 32-bit color textures and high-polygon count scenes.

350 MHz RAMDAC
32-bit Color:
Satisfies professional users' demands for color precision and high quality, vibrant display output.

32-bit Z/Stencil Buffer:
Delivers the high precision demanded by professional users for rendering complex objects and highly detailed 3D environments without Z-precision artifacts.

Fastest Microsoft Windows XP Support:

Fully accelerates Windows XP multimedia and user interfaces, making it the ideal Windows XP graphics solution.

High-Performance Hardware Antialiasing:
Removes the "jaggies" and creates nice, smooth edges.

MicrosoftR DirectXR and OpenGLR Optimizations and Support:
Delivers the best performance and guarantees compatibility with all current and future applications and games.

PAL/NTSC TV-Out Supported:
Up to 1 Billion Pixels per Second Rendering Power
Delivers unprecedented visual experiences to mainstream users

Resolutions Supported:

Resolutions
Supported

640
x480
800
x600
1024
x768
1152
x864
1280
x1024
1600
x1200
1920
x1080
1920
x1200
1920
x1440
2048
x1536
8bpp
colors
60-240Hz
60-240Hz
60-
240Hz
60-
200Hz
60-
170Hz
60-
120Hz
60-
100Hz
60-
100Hz
60-
85Hz
60-
75Hz
16bpp colors 60-240Hz
60-240Hz
60-
240Hz
60-
200Hz
60-
170Hz
60-
120Hz
60-
100Hz
60-
100Hz
60-
85Hz
60-
75Hz
32bpp colors 60-240Hz
60-240Hz
60-
200Hz
60-
170Hz
60-
150Hz
60-
100Hz
60-
85Hz
60-
85Hz
60-
75Hz
60Hz

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GeForce4 MX 440
GeForce3 Ti200/Ti500
GeForce2 Ti
GeForce2 Ti VX
GeForce2 GTS/PRO
GeForce2 MX400
GeForce2 MX200

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