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NVIDIA GeForce3 Ti200/Ti500

Product Overview
NVIDIA GeForce3 Ti200/Ti500

Controller
GeForce3 Ti 500
GeForce3
GeForce3 Ti 200
Graphics Core
256-bit
256-bit
256-bit
Memory Interface
128-bit DDR
128-bit DDR
128-bit DDR
Fill Rate 3.84 Billion AA Samples/Sec.
3.2 Billion AA Samples/Sec.
2.8 Billion AA Samples/Sec.
Operations per Second
960 Billion
800 Billion
700 Billion
Memory Bandwidth 8.0GB/Sec. 7.36GB/Sec.
6.4GB/Sec.

NVIDIA nfiniteFX Engine:
NVIDIAs programmable Vertex and Pixel Shaders, and 3D textures. The nfiniteFX engine gives developers the freedom to program a virtually infinite number of custom special effects, in order to create true-to-life characters and environments.

3D Textures :
Part of the nfiniteFX Engine, 3D textures make hollow objects solid with true three-dimensional material properties such as wood grain or marbling.

Vertex Shaders :
Part of the nfiniteFX engine, Vertex Shaders are used to breathe life and personality into characters and environments. For example, through vertex shading developers can create true-to-life dimples or wrinkles that appear when a character smiles.

Pixel Shaders:
Part of the nfiniteFX engine, Pixel Shaders alter lighting and surface effects that replace artificial, computerized looks with materials and surfaces that mimic reality.

Shadow Buffers:
Create realistic shadow effects in real time. Shadow buffers enable self-shadowing for characters and objects, and soften the edges of shadows for realistic effects, adding depth to scenes and highlighting spatial relationships between objects.

High-Definition Video Processor (HDVP):
Turns your PC into a fully functional DVD player, and an HDTV player with the purchase of an additional third-party decoder.

High-Resolution Antialiasing (HRAA):
Delivers fluid frame rates of 60 frames per second or more at high resolutions, such as 1024x768x32 or higher, with full-scene antialiasing (FSAA) turned on. Featuring the Quincunx AA mode, HRAA delivers a high level of detail and performance for all applications.

Lightspeed Memory Architecture:
NVIDIA memory bandwidth optimizations designed to make complex scenes faster. These optimizations make full-scene antialiasing (FSAA) practical for the first time, enabling users to enjoy high-resolution antialiasing (HRAA).

Unified Driver Architecture (UDA):
Guarantees forward and backward compatibility with software drivers. Simplifies upgrading to a new NVIDIA product because all NVIDIA products work with the same driver software.

Digital Visual Interface (DVI):
NVIDIA GPUs offers broad TMDS transmitter support for maximum flat panel compatibility.

AGP 4X/2X and AGP Texturing Support:
Takes advantage of new methods of transferring information more efficiently, and allows content developers to use high-quality, 32-bit color textures and high-polygon-count scenes.

Microsoft DirectX 8.1 and OpenGL 1.3 Optimizations and Support:
Delivers the best performance and guarantees compatibility with all current and future 3D applications and games.

TV-Out and Video Modules t:
Gives end users the option of big-screen gaming, digital timeshifting VCR, and video-editing applications.

World's Fastest DDR Memory Interface :
7.36GB per second memory subsystem ensures peak performance and the smoothest frame rates ever.

Supports Windows 9x, ME, 2000, XP, and NT drivers.

Resolutions supported:

Resolutions
Supported

640
x480
800
x600
1024
x768
1152
x864
1280
x1024
1600
x1200
1920
x1080
1920
x1200
1920
x1440
2048
x1536
8bpp
colors
60-240Hz
60-240Hz
60-
240Hz
60-
200Hz
60-
170Hz
60-
120Hz
60-
100Hz
60-
100Hz
60-
85Hz
60-
75Hz
16bpp colors 60-240Hz
60-240Hz
60-
240Hz
60-
200Hz
60-
170Hz
60-
120Hz
60-
100Hz
60-
100Hz
60-
85Hz
60-
75Hz
32bpp colors 60-240Hz
60-240Hz
60-
200Hz
60-
170Hz
60-
150Hz
60-
100Hz
60-
85Hz
60-
85Hz
60-
75Hz
60Hz

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GeForce4 MX 440
GeForce3 Ti200/Ti500
GeForce2 Ti
GeForce2 Ti VX
GeForce2 GTS/PRO
GeForce2 MX400
GeForce2 MX200

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